Items where Author is "Khazaie, S."
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Article
(2025) Exploring the feasibility of augmented reality game-supported flipped classrooms in reading comprehension of English for Medical Purposes. Computer Assisted Language Learning. pp. 172-205. ISSN 09588221 (ISSN)
(2025) Investigating the usefulness of artificial intelligence-driven robots in developing empathy for English for medical purposes communication: The role-play of Asian and African students. Computers in Human Behavior. ISSN 07475632 (ISSN)
(2024) Extending embodied cognition through robot's augmented reality in English for medical purposes classrooms. English for Specific Purposes. pp. 15-36. ISSN 0889-4906
(2024) Is game-based language learning general or specific-oriented? Exploring the applicability of mobile virtual realities to medical English education in the middle east. Computers & Education. p. 17. ISSN 0360-1315
(2023) Exploring the Potential of Game-Based Differentiated Instruction in English for Specific Purposes Writing Education. Language Related Research. pp. 359-398. ISSN 23223081 (ISSN)
(2022) Exploring teacher immediacy-(non)dependency in the tutored augmented reality game-assisted flipped classrooms of English for medical purposes comprehension among the Asian students. COMPUTERS & EDUCATION. ISSN 0360-1315 1873-782X J9 - COMPUT EDUC
(2022) Special issue: Potential Links Among Technology-Based Instruction and Language Learning: How Do CALL, MALL, and Online Instructions Affect L2 Learningand Psychological Factors Involve in Learning? CALL-EJ. ISSN 21879036 (ISSN)
(2021) H-Index Anxiety Among Health Researchers: A Commentary. Int J Prev Med. p. 146. ISSN 2008-7802 (Print) 2008-7802